Sebastian e misha abaddon dota 2

Abaddon
| Level |
Base |
1 |
15 |
25 |
| Health |
200 |
660 |
1380 |
1900 |
| Health regen |
0 |
2.3 |
5.94 |
8.54 |
| Magic res. |
25% |
26.38% |
28.56% |
30.12% |
| Mana |
75 |
327 |
663 |
903 |
| Mana regen |
0.01 |
1.06 |
2.46 |
3.46 |
| Spell dmg |
0% |
1.47% |
3.43% |
4.83% |
| Armor |
-1 |
1.72 |
5.08 |
7.48 |
| Att/sec |
0.59 |
0.69 |
0.81 |
0.9 |
| Move sp amp. |
0% |
0.85% |
1.9% |
2.65% |
| Damage |
32‒42 |
55‒65 |
91‒101 |
117‒127 |
|
| Movement speed |
310 |
| Attack speed |
100 |
| Turn rate |
0.6 |
| Vision range |
1100 / 800 |
| Attack range |
150 |
| Projectile speed |
Instant |
| Attack animation |
0.56 + 0.41 |
| Base attack time |
1.7 |
| Damage block |
8 |
| Collision size |
24 |
| Legs |
2 |
|
Hero stats changes: Day vision range reduced from 1800 to 1100. No other changes.
Abilities [ edit ]
- The projectile travels at a speed of 1600.
- Deals pure damage to self and magical to enemies.
- This means the self damage is blocked by Aphotic Shield and turned into heal by Borrowed Time .
- Other sources of damage manipulation affect it as well.
- The self damage is applied instantly upon cast.
- The self damage is lethal, so that Abaddon can deny himself with this ability.
- If the target ally turns invulnerable or hidden before projectile impact, it still gets healed by it.
- Applies a strong dispel on the target upon cast.
- Aphotic Shield fully negates damage (after all reductions), causing several on-damage effects to not trigger.
- Aphotic Shield does not absorb damage while the target is affected by Borrowed Time or Refraction .
- Losing the Aphotic Shield buff always causes it to burst and deal area damage, no matter how the shield was lost.
- The area damage is independent from the amount of absorbed damage. It always deals the full 110/140/170/200 ( 410/440/470/500) damage.
- Successive casts on the same unit do not stack. Upon recast, the previous shield gets destroyed (dealing area damage) and a new one gets applied.
- Choosing the shield capacity and damage upgrading talent does not affect any of Abaddon’s currently active Aphotic Shields.
- Does not deal damage to invisible units or units in the Fog of War.
- On each successful attack, Abaddon places a debuff on the target which slows them.
- Every allied unit which starts attacking a unit which has the Curse of Avernus debuff on, gets the speed increasing buff.
- This means it does not matter if Abaddon is still attacking the unit. As long as a unit has the debuff on, allies get the speed buff upon attacking it.
- The speed increasing buff is not applied on buildings or.
- Abaddon himself always gets the speed increasing buff upon starting an attack, regardless of the debuff.
- Successive attacks on the same target do no stack, but refresh the duration instead. This goes for the buff and debuff.
- Interrupts Abaddon’s channeling spells upon cast. Does not interrupt channeling spells when passively activated.
- Applies a strong dispel on Abaddon upon activating, be it manually or passively activated.
- Borrowed Time can be manually activated even while stunned, cycloned, slept, taunted, h >Aghanim’s Scepter is aura-based, however, its effects do not linger and no buff appears in the HUD.
- The damage reduction for allies stacks multiplicatively with other sources of damage reduction.
- The damage reduction does not reduce damage for units under any damage negating effect.
