Pull bear dota 2

Pull bear dota 2

Pull bear dota 2

Spirit Bear

Spirit Bear
Creep-Hero
Level 1-30
Duration Permanent
Health 1100/1400/1700/2000 (+75 per level)
Health regeneration 5/6/7/8
Mana 300
Mana regeneration 0.5
Armor 3/4/5/6 ( 13/14/15/16)
Magic resistance 0%
Status resistance 0%
Attack damage 30‒30 (+5 per level)
Acquisition range 500
Attack range 150
Base attack time 1.75/1.65/1.55/1.45 ( 1.5/1.4/1.3/1.2)
Attack animation 0.43 + 0.4
Movement speed 340/360/380/400
Follow range 100
Turn rate 0.6
Collision size 24
Vision range 1400 • 800
Vision type Ground
Bounty 300
Experience 300
Model scale 0.65/0.72/0.78/0.85
Abilities Return
Entangling Claws
Savage Roar
Demolish
Notes Has inventory & backpack

Armor type and Damage type are “Hero”

Abilities [ edit ]

  • Disjoints projectiles upon cast.
  • Can be cast from anywhere on the map.
  • If Lone Druid dies and Return is cast, the Spirit Bear teleports back to Lone Druid’s death location.
  • Roots the target, preventing it from moving and casting certain mobility spells.
    • Provides True Sight over the target.
  • Forces a stop command onto the target upon cast, so that its current move, attack and spell cast orders get canceled.
  • The proccing attack first applies the debuff, then its own damage.
  • Deals damage in 0.3 second intervals, starting immediately as the debuff is placed, resulting in 3/6/8/11 damage instances against heroes and 8/16/23/31 against non-heroes.
  • Deals a total of 45/90/135/180 damage to heroes and 135/270/405/480 to creeps.
  • Does not affect ancient creeps.
  • Entangling Claws uses pseudo-random distribution.
  • Same notes as for Lone Dru >Savage Roar apply.
  • The Spirit Bear acquires this spell as soon as Lone Druid learns it.
  • Causes both Lone Druid and the Spirit Bear to cast Savage Roar at the same time and puts both Savage Roars on cooldown, regardless of who cast the spell.

Pull bear dota 2

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