Ourworld devourer dota 2 ultimate

Ourworld devourer dota 2 ultimate

Ourworld devourer dota 2 ultimate

Thread: [Confirmed] Outworld Devourer & int gain from astral imprisonment

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[Confirmed] Outworld Devourer & int gain from astral imprisonment

Well you fixed OD’s enemies losing enough mana, but didn’t fix OD gaining enough. If I understand correctly, OD’s difference between his mana after casting, and his full mana pool should be the same (i. e. NOT percentage, you add 13 on each time you get 1 int off an enemy), assuming his aura doesn’t proc.

This probably requires you guys to apply the same thing in reverse for OD

Awaiting typhox to make this thread more epic.

Yes, still wrong is mana-gain on OD, mana-loss on OD (after the buff runs out) and mana-loss on the enemy (after the buff runs out). As an OD player, I’m happy like this currently (in DotA 1 that mechanic was able to refill an oom enemy completely). They should just save the stolen mana with the buff and give it back after the buff ran out. So when OD steals 20 mana from you, you don’t get 130 mana after the buff runs out, but only the 20 you lost. Maybe should also make the stolen mana to be actually stolen. Afaik improving the mechanic in DotA 1 like this is not possible or at least not easily (because it is an unintended side effect of the int-steal mechanic).

Confirmed with vids! since I already reserved some time for tonight.

lvl1 OD with lvl1 AI (120 manacost)
dota2: 142 – 120 + int_mana(??) -> 25
dota1: 144 – 120 + int_mana(52) -> 76

Last edited by adrianlegg; 03-06-2013 at 04:27 PM .

Lol 😛 I don’t think it matters that you’re happy, I’d be more happy if it was correct

Update Notes – March 6, 2013
03/06/13

GAMEPLAY
– Gyrocopter: Fixed Rocket Barrage firing while under effects like Disruption/Chronosphere/Doom/Hex.
– Gyrocopter: Fixed Flak Cannon hurting nightmared units without waking them up.
– Naga Siren: Fixed being able to purge Song of the Siren aura off of Naga Siren.
– Nyx: Fixed Spiked Carapace affecting Juggernaut during Omnislash.
– Outworld Devourer: Fixed Astral Imprisonment not draining enough mana from enemy heroes.
– Timbersaw: Fixed Whirling Death not doing enough damage against strength heroes.
– Fixed Maelstrom and Mjollnir being unable to proc if the initial target is Magic Immune.
– Tweaked Neutral Creep chase timings for the two small camps.
– Fixed a number of bugs in Mechanics I, including all known showstoppers.

UI
– Fixed holding alt causing smoked hero names to be shown on minimap when near truesight.
– Fixed your status showing as playing a local bot game if you were spectating a game
– Hero performance page is now sorted by total number of games played.
– Fixed Dire wins in the Team Game History tab showing up as losses.
– Fixed bug where Team Game History wasn’t refreshing properly.
– The Teams List under Community now displays Teams in order of their most recently played match.
– There’s now a dialog asking the player to rate their currently-used hero build (if it’s not yet been rated).

AUDIO
– Music now plays in spectator and replay modes.

ITEMS
– Added Fiery Soul of the Slayer item for Lina. Ourworld devourer dota 2 ultimate

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Ourworld devourer dota 2 ultimate

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