Lysander dota 2 funny kunka
Kunkka/Sounds
Dota 2 Sounds
Contents
Attacks [ edit ]
Regular attacks [ edit ]
- Pre attack sound plays during the attack animation (80% vol).
- Link▶️ Pre attack 1
- Link▶️ Pre attack 2
- Link▶️ Pre attack 3
- Impact sounds play when the attack successfully hits a target. Each attack uses 1 of main impact, additional impact and blade ring.
- Link▶️ Main impact 1 (70% vol)
- Link▶️ Main impact 2 (70% vol)
- Link▶️ Additional impact 1 (70%-100% vol)
- Link▶️ Additional impact 2 (70%-100% vol)
- Link▶️ Additional impact 3 (70%-100% vol)
- Link▶️ Additional impact 4 (70%-100% vol)
- Link▶️ Blade ring 1 (0%-50% vol)
- Link▶️ Blade ring 2 (0%-50% vol)
- Link▶️ Blade ring 3 (0%-50% vol)
- Link▶️ Blade ring 4 (0%-50% vol)
Movement [ edit ]
- Play on each step while moving (10%-40% vol)
- Link▶️ Footstep 1
- Link▶️ Footstep 2
- Link▶️ Footstep 3
- Link▶️ Footstep 4
- Link▶️ Footstep 5
- Link▶️ Footstep 6
- Link▶️ Footstep 7
Abilities [ edit ]
Torrent [ edit ]
- Link▶️ plays at the target location upon cast. Only audible to allies.
- Link▶️ plays on the target upon successfully hitting.
- Link▶️ Full sound example.
Tidebringer [ edit ]
- Link▶️ plays when Tidebringer goes off cooldown. Only audible to Kunkka (20% vol).
- Additional attack layer on top of Kunkka’s other attack sounds (50% vol)
- Link▶️ Tidebringer attack 1
- Link▶️ Tidebringer attack 2
- Tidebringer splash sound, plays on every unit hit by the cleave (50% vol)
- Link▶️ Tidebringer splash 1
- Link▶️ Tidebringer splash 2
- Link▶️ Full sound example.
- Link▶️ Attack layer plays together with the default sounds (100% vol).
- Link▶️ Full sound example.
X Marks the Spot [ edit ]
- Link▶️ Plays on Kunkka upon cast.
- Link▶️ Plays when the target unit moves. If the unit stops, the sound is paused and continues once it moves again.
- Link▶️ Plays once the unit returns to the X, be it by expiring, or by the Return sub-ability.
- Link▶️ Full sound example on enemy (4 seconds max duration)
- Link▶️ Full sound example on ally (8 seconds max duration)
Ghost Ship [ edit ]
- Link▶️ Plays on the ship upon cast. Only audible to allies (50% vol).
- Link▶️ Plays on and follows the ship.
- Link▶️ Plays on the ship upon impact.
- Link▶️ Full sound example
- Link▶️ Replaces the default bell sound (100% vol).
- Link▶️ Replaces the default travel sound.
- Link▶️ Replaces the default impact sound
- Link▶️ Full sound example
Other [ edit ]
- Link▶️ Plays on Kunkka upon taunt begin.

