Hladam dota 2 team builder

Hladam dota 2 team builder

Hladam dota 2 team builder

Thread: [SUGGESTION] Team Balance / Team Builder

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[SUGGESTION] Team Balance / Team Builder

Hi All,
I’m going to come out and say this, so please don’t flame me. I play pubs exclusively, sometimes solo, sometimes with friends. The biggest problem I see with pubs is team balance / build is usually pretty terrible. I think the reason this happens is 2 fold:

  1. Everyone wants to carry. It’s the glory role. Knowing you shut the team down by slaughtering them every team fight is pretty awesome. I prefer to play carries and gankers, I think it just goes with my personality.
  2. People just don’t know any better. I think plenty of people have the attitude of “If I pick Faceless Void and farm my eyes out, I’ll destroy the entire enemy team and we’ll win.” They focus on “I” as opposed to “Team”; or how can “I” win as opposed to how can “our team” win.

Keeping this in mind, I usually try to fill in whatever role is needed. I’d be lying if I said I was good support; in fact, I’m probably below average. I only ward rune spots and I accidentally steal kills because I don’t realize how strong my spells are (I usually play Zeus when we need a support).

With this in mind; I think it would be very helpful for the pubbers if there was a diagram of sorts on the hero selection screen that showed the team strengths (based on soft picks).

This is a simple radar chart I made in Excel as a mockup. The values are not based on any heroes in particular, and are random for the most part. I’m also well aware that this list of categories can be expanded further if you really wanted to, this is just a mockup:
herotool. png

Again, this is something small that can help newer players learn about good team comp. If they see they’re on a weak team, they’ll be more inclined to pick a better team. DotA is a hard game to learn, and I think a tool like this at the player select screen will help newer players out significantly.

I might even take it a step further, and allow a player to click on the tool and it would randomly soft-pick a hero that would help the team’s “rating” improve, as well as highlight some other picks that would fill in those gaps as well.

Before some people start saying “Why don’t we just play the game for them as well?” that’s not the point of this. New players won’t be able to improve if they don’t know what mistakes they’re making.

I’d also throw out there that if a player who normally plays carries, gankers, or initiators chooses a support hero because the team needs it, this could align with GN’s idea of rewarding good community players. The guy who says “Screw you, I’m picking Drow” when there are already 3 carries gets nothing; but the guy who normally would pick Drow says “OK, I’ll grab Rhasta” gets some extra points or currency to use towards a hat or something.

I’m sure the downside is people will try to farm, but hey, that’s what these forums are for; to discuss ways of making the game and community better :-).

Hladam dota 2 team builder

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