Dota 2 na’vi vs eg starladder season 10 vilate
Na`Vi wins StarLadder Season VII!
Na’Vi wins with a 3-2 victory over Alliance in the Finals (Alliance started 1-0 up)
Na’Vi clinched a hard-fought win today in the finals of StarLadder Season VII over TI3 champions Alliance. StarLadder has been a battleground for the top teams in Europe and abroad over the last few months, with up-and-coming teams such as Speed Gaming proving their worth, while the established giants of the scene continue to show their dominance. The tournament culminated in a close 3-2 victory for Na’Vi, who perhaps got some retribution for their 2-3 loss in the TI3 Grand Finals.
Crystal Maiden grabbed an invisibility rune at 0 mins, and rotated mid to first blood Troll Warlord. From there the mid lane snowballed out of control, with the Outworld Devourer-Elder Titan combo destroying any hope of Troll getting his farm going, as well as providing tremendous burst whenever OD’s ultimate was off cooldown. With Troll having no farm, and Alliance’s position 1 farmer being an Abaddon all Na’Vi have to do is take Roshan then push down mid, winning the game in only 16 minutes.
The early game started off with Alliance showing they have little self respect, as they deny Ursa a large amount of experience and farm by using Earthshaker to block the creeps into the ancients, forcing him into the jungle. Despite this setback, Na’Vi are still keeping up fairly well with Alliance. When both Na’Vi and Alliance try to contest Roshan, all hell breaks loose and a fight that lasts for several minutes around the Roshan pit and eventually spilling into the mid lane, where Alliance finally found an advantage with buybacks from the Troll Warlord and the Elder titan. Several kills up, Alliance secured their advantage by taking towers for map control. Na’Vi waited just long enough for Loda’s aegis to expire before forcing another fight, with track gold helping to make up the 4k deficit. By the time the second Roshan is up, both teams are ready to fight again and this time Na’Vi rockets ahead, with 9 buybacks coming out from either side and Ursa getting an ultra kill. EGM misplayed heavily by not fissuring at several key moments, and track gives Na’Vi a 15k gold lead. From there Na’Vi just siege the base of Alliance until they can finally force high ground, and force the GG.
Na’Vi pick up Doom in this game, but instead of running him the standard #4 position choose to put him in an aggressive trilane as a carry and give Clinkz a solo safe lane. Alliance do well in all three lanes, and are easily able to turn that small advantage into a large one as they find pick offs and easy kills all round the map. While for a minute it looked like Na’Vi might be able to make a comeback with a couple of okay trades, the ET proved too strong at beating everything and Alliance took a fairly quick and clean win.
The final game of the series started out poorly for Alliance, as they ran an aggressive trilane with Juggernaut but only barely broke even, while losing mid and top. While they managed to catch up with good ganks on the Na’Vi’s cores, the Juggernaut made a peculiar decision to go drums into aghanims which delayed his fighting potential quite significantly. Na’Vi began to find pick offs of their own, and while they often lost Spectre they would always trade equally or better for him. They slowly whittled Alliance down with these ganks, and got several key pick offs on heroes without buyback which secured them Roshan and several towers to give the boys from Ukraine a solid lead. While Nature’s Prophet did his best to split push, and even took most of the health from a T3 tower top in exchange for his own T3 tower mid, it wasn’t enough; Na’Vi caught out Alliance too many times without buyback and out of position, and in the end took middle and bottom barracks with the power of a funky blademail S&Y butterfly spectre. Alliance put up a few a fight for a few more minutes, but as they got team wiped next to their own fountain had to GG and concede game, set and match to Na’Vi.

