Dota 2 doom broken ankle
Doom/Old Abilities
- This ability got reworked into the current Devour in the 7.20 gameplay patch.
- Can target all neutral creeps and summons, except for couriers, ancient creeps and creep-heroes.
- Can target ancient creeps (excluding couriers and Roshan ) when the talent for it is chosen.
- The targeted creep is instantly killed, granting its bounty and experience like a regular last hit.
- Can only gain abilities from neutral creeps. Abilities are gained instantly upon devouring the creep.
- The abilities use the original cast point of the neutral creeps they come from.
- However, the cast backswing differs depending on the spell (see chart).
- Abilities from neutral creeps are kept permanently, even through death, until another neutral creep with abilities is devoured.
- Devouring a creep with no abilities does not remove the already acquired abilities.
- When devouring Ancient Black Dragon s, Doom gets Fireball and Splash Attack , but not Dragonhide Aura .
- When devouring Ancient Thunderhide s, Doom gets Frenzy and War Drums Aura , but not Slam .
- Places a debuff on Doom, which lasts 1 second per 20 health the creep had upon getting devoured. The debuff is lost upon death.
- The bonus gold is unreliable and granted when the debuff expires. Losing it upon death does not grant the gold.
- Doom cannot devour another creep while the debuff is active, even if Devour is off cooldown.
- The debuff lasts longer than Devour’s cooldown when devouring a creep with more than 1400/1200/1000/800 current health.
- This ability was replaced by Infernal Blade in the 6.86 gameplay patch.
- The mini-stun lasts for 0.03 seconds.
- The 20% bonus damage is also dealt as magical damage.
- Cannot be cast on non-hero units, except for creep-heroes.
- Since non-hero units do not have levels like heroes, only the base damage is applied.
- Bonus damage of 20% of the target’s maximum health is applied on the following hero levels:
- LVL? Death Level 1: 6/12/18/24/25
- LVL? Death Level 2: 5/10/15/20/25
- LVL? Death Level 3: 4/8/12/16/20/24/25
- LVL? Death Level 4: 3/6/9/12/15/18/21/24/25
- This ability got reworked into the current Scorched Earth in the 6.66 gameplay patch.
- The regeneration and speed bonus are provided by separate auras. Their buffs linger for 2-4 seconds.
- Multiple overlapping instances do not stack.
- Deals damage in 1 second intervals, starting 1 second after cast, resulting in 20 instances.
- Can deal up to 20/40/60/80 damage to a unit when it stays within the area for the full duration (before reductions).
- Can heal up to 22-24/44-48/66-72/88-96 health to Doom and his owned units if they stay within range for the full duration (varying values caused by the buff lingering).
Dota 2 doom broken ankle
chaos knights stun doesnt last that long. the only heroes stun i have a real problem with is Jakiro and his long ranged stun that lasts way longer than the chaos knights. i mean sure you can avoid it that is, IF YOU CAN SEE IT COMING -.- usually you cant and end up getting stunned, slowed then dying. i mean hell i played as him as a noob and got like 13 kills one game and usually i only get like 5 so i know hwo OP he is.
Also WTB Techies, wtf Valve
You think Pugna’s ult is bad. What about Void’s Chronosphere? 6 second AOE disable that shuts off all evasion. ALSO, his allies can stay outside and auto attack to their heart’s content. A fed Faceless Void will DESTROY your team.
Fine, If most heros are balanced then tell me the hero’s that can beat the following.
1. Huskar with his “the more dead i am the more likely i will win”
2. Doom with his ult shutting down almost every hero in the game with a 15 second disable, silence, and damage spell.
3. Phantom lancer past level 11
4 Sniper, when he gets treads and yasha
5. Spirit breaker who is impossible to see coming unless you have warded every where
Fine, If most heros are balanced then tell me the hero’s that can beat the following.
1. Huskar with his “the more dead i am the more likely i will win”
2. Doom with his ult shutting down almost every hero in the game with a 15 second disable, silence, and damage spell.
3. Phantom lancer past level 11
4 Sniper, when he gets treads and yasha
5. Spirit breaker who is impossible to see coming unless you have warded every where
Fine, If most heros are balanced then tell me the hero’s that can beat the following.
1. Huskar with his “the more dead i am the more likely i will win”
2. Doom with his ult shutting down almost every hero in the game with a 15 second disable, silence, and damage spell.
3. Phantom lancer past level 11
4 Sniper, when he gets treads and yasha
5. Spirit breaker who is impossible to see coming unless you have warded every where
Fine, If most heros are balanced then tell me the hero’s that can beat the following.
1. Huskar with his “the more dead i am the more likely i will win”
2. Doom with his ult shutting down almost every hero in the game with a 15 second disable, silence, and damage spell.
3. Phantom lancer past level 11
4 Sniper, when he gets treads and yasha
5. Spirit breaker who is impossible to see coming unless you have warded every where
LoL, wow dude,
You seriously need to see some pro games(Or watch Purge play heroes) if you havent figure out what heroes to use against, or items to buy to counter the one you stated.
I’ll tell you this much, if you having problems dealing with those, you would most likely quit dota forever if you play againt me using ‘Phamtom Assassin’ (PA) and my one hit critical +1500.
Most people go bananas when they witness that. It’s not that she’s OP(Like the heroes you stated) it’s because I most likely got fed early by people who are learning, careless, or just understimate PA’s abilities.

