Dota 2 counterpick death prophet wallpaper

Dota 2 counterpick death prophet wallpaper

Dota 2 counterpick death prophet wallpaper

Death Prophet

Death Prophet
Nível Base 1 15 25
Vida 200 580 1 440 2 060
Regen. de vida 2 3,9 8,24 11,34
Resis. mágica 25% 26,14% 28,74% 30,6%
Mana 75 327 915 1 335
Regen. de mana 0 1,05 3,5 5,25
Amp. mágica 0% 1,47% 4,9% 7,35%
Armadura 0 2,24 5,38 7,62
Atq / Seg 0,59 0,67 0,79 0,87
Amp. de mov. 0% 0,7% 1,68% 2,38%
Dano 29‒41 50‒62 99‒111 134‒146
Velocidade de movimento 310
Velocidade de ataque 100
Taxa de rotação 0,5
Alcance de visão 1800 / 800
Alcance de ataque 600
Velocidade de projétil 1000
Animação de ataque 0,56 + 0,51
Tempo base de ataque 1,7
Tamanho de colisão 24
Pernas 2
Tipo de gib Etérea

Krobelus, a Death Prophet, é uma heroína de Inteligência que ataca a longo alcance.

Índice

Biografia [ editar ]

Habilidades [ editar ]

  • When targeting a unit, the Crypt Swarm is released towards its current location upon cast.
  • Crypt Swarm travels at a speed of 1100, taking 0.74 ( 0.9) seconds to travel the full distance.
  • Can hit units up to 1110 ( 1285) range away (travel distance + end radius).
  • The complete area is shaped like a cone.
  • Applies a debuff on enemies within the area on cast. Entering or leaving the area afterwards has no effect.
  • Upon learning, Death Prophet instantly gains 1 charges. However, leveling it up further does not instantly grant the other charges.
  • The link breaks only when the target gets out of range or dies.
  • The health restored on Death Prophet is independent from the actual amount of damage dealt.
    • This means even if the target takes no damage at all, Death Prophet still gets healed.
  • Drains 3,5 + 0,25%/0,625%/1%/1,375% ( 0,5%/0,875%/1,25%/1,625%) of the enemy’s max health in 0.25 second intervals, starting 0.25 seconds after cast, resulting in 24 instances.
  • Can drain up to 84 + 6%/15%/24%/33% ( 12%/21%/30%/39%) of the enemy’s max health when the link lasts its full duration (before reductions).
  • The slow and speed bonus are independent from each other. Spirit Siphon does not literally steal the speed.
    • This means Death Prophet gains movement speed based on her movement speed, and the target loses it based on their speed.
    • This also means when one of them loses the buff or debuff, the other still keeps theirs.
  • When cast on a unit Death Prophet is currently attacking, she continues attacking it after cast, regardless of auto-attack settings.
  • Cannot be cast on units which already are affected by Spirit Siphon.
  • Does not prov >Roshan .
  • Choosing the health drain increasing talent does not increase the draining of any currently active Spirit Siphon links.
  • Spirits spawn from Death Prophet in 0,35 second intervals, starting immediately on cast, taking 2,45/5,25/8,05 ( 5,25/8,05/10,85) seconds for all spirits to be released.
  • The spirits are not units and cannot be interacted with, or affected by anything in any way.
  • The spirits move at a speed of 500, roaming around Death Prophet within a 700 radius. They can only turn by moving in approximately 150 radius arcs.
  • Spirits automatically attack nearby enemies within the 700 radius around Death Prophet.
    • They choose their target randomly, but prioritise units Death Prophet is attacking currently.
    • Once having chosen a target, a spirit usually sticks to that target until it dies, gets out of range, or until Death Prophet attacks a new target.
    • A spirit’s ongoing chase cannot be canceled. A spirit only stops chasing its target after reaching it, or when the distance gets greater than 1900.
    • This means when giving Death Prophet an attack order, already attacking spirits do not switch targets.
    • Although chasing for much further, the spirits cannot damage units which are 1200 range away from Death Prophet.
    • After each attack, the spirits need to return to Death Prophet before being able to attack again.
  • The spirits can attack every attackable enemy unit, including buildings, wards, and units ins >Contraespiral , Momento de Coragem and Armadura Reativa or break enemy Botas Serenas .
  • They also cannot damage units which require a certain amount of attacks to be killed, since they do not count as regular attacks.
  • When a spirit gets 2000 range away from Death Prophet, it disappears and then respawns from Death Prophet.
    • Reappearing spirits are still bound to the spawn interval, so when multiple spirits disappear, they do not reappear simultaniously on Death Prohpet.
  • The spirits heal Death Prophet upon returning once the duration is up. They do not heal her upon returning after each attack.
    • The heal amount per spirit is based on their damage value, and not on how much damage they actually dealt.
    • This means upon having fully returned, a spirit heals Death Prophet for 14-15.25 for each attack it d >Cetro de Aghanim behave like the spirits from a regular cast, meaning they still obey the max distances, and have the same move behaviors.
      • A spirit spawns for every unit hit by Enxame da Cripta , and Silenciar , for the Sifão Espiritual target, and for every unit hit by Death Prophet’s regular attacks.
      • If Spirit Siphon is blocked with Spell Block, or if her attack is evaded or disjointed, no spirit spawns.
      • Spirits also spawn for buildings when attacking them, but not for wards or allies.
      • These spirits deal 112-122 damage, and therefore also heal for 28-30.5 health upon returning.
      • These spirits can chase their targets for up to 20 seconds before giving up and returning to Death Prophet.

    Dota 2 counterpick death prophet wallpaper

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