Dota 2 brewmaster voice over jobs

Dota 2 brewmaster voice over jobs

Dota 2 brewmaster voice over jobs

Brewmaster/Sounds

Dota 2 Sounds

Contents

Attacks [ edit ]

Brewmaster attacks [ edit ]

  • Pre attack sound plays during the attack animation (80-100% vol).
    • Link▶️ Pre attack 1
    • Link▶️ Pre attack 2
    • Link▶️ Pre attack 3
  • Impact sounds play when the attack successfully hits a target. Each attack uses 1 of main impact and additional impact.
    • Link▶️ Main impact 1 (50% vol)
    • Link▶️ Main impact 2 (50% vol)
    • Link▶️ Main impact 3 (50% vol)
    • Link▶️ Additional impact 1
    • Link▶️ Additional impact 2
    • Link▶️ Additional impact 3

Earth attacks [ edit ]

  • Pre attack sound plays during the attack animation (80-100% vol).
    • Link▶️ Pre attack 1
    • Link▶️ Pre attack 2
    • Link▶️ Pre attack 3
  • Impact sounds play when the attack successfully hits a target.
    • Link▶️ Impact 1
    • Link▶️ Impact 2
    • Link▶️ Impact 3

Storm attacks [ edit ]

  • Pre attack sound plays during the attack animation
    • Link▶️ Pre attack 1
    • Link▶️ Pre attack 2
  • Projectile launch sound plays as the attack projectile is released.
    • Link▶️ Projectile launch 1
    • Link▶️ Projectile launch 2
    • Link▶️ Projectile launch 3
    • Link▶️ Projectile launch 4
  • Projectile impact sound plays as the attack projectile successfully hits the target
    • Link▶️ Projectile impact 1
    • Link▶️ Projectile impact 2
    • Link▶️ Projectile impact 3

Fire attacks [ edit ]

  • Link▶️ Pre attack sound plays during the attack animation
  • Link▶️ Impact sound plays when the attack successfully hits a target.

Movement [ edit ]

Brewmaster movement [ edit ]

  • Movement sounds Play on each step while moving. Consists of one footstep sound and one slosh sound.
    • Link▶️ Footstep 1 (40%-50% vol)
    • Link▶️ Footstep 2 (40%-50% vol)
    • Link▶️ Footstep 3 (40%-50% vol)
    • Link▶️ Footstep 4 (40%-50% vol)
    • Link▶️ Footstep 5 (40%-50% vol)
    • Link▶️ Footstep 6 (40%-50% vol)
    • Link▶️ Footstep 7 (40%-50% vol)
    • Link▶️ Slosh 1 (60%-80% vol)
    • Link▶️ Slosh 2 (60%-80% vol)
    • Link▶️ Slosh 3 (60%-80% vol)
    • Link▶️ Slosh 4 (60%-80% vol)
    • Link▶️ Slosh 5 (60%-80% vol)

Earth movement [ edit ]

  • Movement sounds Play on each step while moving (40%-50% vol).
    • Link▶️ Footstep 1
    • Link▶️ Footstep 2
    • Link▶️ Footstep 3
    • Link▶️ Footstep 4
    • Link▶️ Footstep 5
    • Link▶️ Footstep 6
    • Link▶️ Footstep 7

Storm movement [ edit ]

  • Link▶️ >Fire movement [ edit ]
  • Movement sounds Play on each step while moving (40%-50% vol).
    • Link▶️ Footstep 1
    • Link▶️ Footstep 2
    • Link▶️ Footstep 3
    • Link▶️ Footstep 4
    • Link▶️ Footstep 5
    • Link▶️ Footstep 6
    • Link▶️ Footstep 7
  • Link▶️ >Abilities [ edit ]

    Brewmaster [ edit ]

    Thunder Clap [ edit ]

    • Link▶️ plays on Brewmaster upon cast.
    • Target sounds play on each hit unit (80%-100% vol).
      • Link▶️ Target 1
      • Link▶️ Target 2
      • Link▶️ Target 3
      • Link▶️ Target 4
      • Link▶️ Target 5

    Cinder Brew [ edit ]

    • Link▶️ Cast sound plays on Brewmaster upon cast (80% vol)
    • Link▶️ Target sound plays shortly after the cast sound on the target
    • Link▶️ Full sound example

    Drunken Brawler [ edit ]

    • Link▶️ Sound starts playing during the attack animation, together with one of the preattack sounds
    • Link▶️ Full sound example with Brewmaster’s attack sounds
    • Link▶️ Full sound example with Fire’s attack sounds

    Primal Split [ edit ]

    • Link▶️ Cast sound plays on Brewmaster upon cast.
    • Link▶️ Spawn sound plays at the end of the 0.6 second split time.
    • Link▶️ End sound plays once the duration is over or all 3 brewlings die.
    • Link▶️ Full sound example, excluding the end

    Earth [ edit ]

    Hurl Boulder [ edit ]

    • Link▶️ Cast sound plays on Earth upon projectile launch
    • Link▶️ Target sound plays upon successfully hittingthe target
    • Link▶️ Full sound example

    Demolish [ edit ]

    • Demolish does not use any sound effects.

    Spell Immunity [ edit ]

    • Spell Immunity does not use any sound effects.

    Storm [ edit ]

    Dispel Magic [ edit ]

    • Link▶️ Cast sound plays on Storm upon cast.

    Cyclone [ edit ]

    • Link▶️ Loop sound plays on the target for its duration or until dispelled (80% vol)

    Wind Walk [ edit ]

    • Link▶️ Cast sound plays on Storm upon cast (50% vol)

    Fire [ edit ]

    Permanent Immolation [ edit ]

    • Permanent Immolation does not use any sound effects.

    Other [ edit ]

    • Link▶️ Brewmaster death sound (85% vol)
    • Link▶️ Plays on Brewemaster upon taunt begin.

    Dota 2 brewmaster voice over jobs

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